Lost odyssey how does leveler work




















Inflicts a moderate amount of Wind damage on all enemies. Inflicts a moderate amount of Earth damage on all enemies. Recovers the HP of a row of allies and cures them of Poison. Recovers the HP of a row of allies and cures them of Paralysis.

Recovers the HP of a row of allies and cures them of Seal. Recovers the HP of a row of allies and cures them of Petrify. No Poison. Inflicts a Significant amount of Fire damage on all enemies. Inflicts a Significant amount of Water damage on all enemies. Inflicts a Significant amount of Wind damage on all enemies. Inflicts a Significant amount of Earth damage on all enemies. User Info: TyrantLowKey. BD should be called Boring Dragon.

I needed room because I like big numbers. Thought about trying it if I get a great deal though Yup, I heard that it's boring for the first 20ish hours on the web heh. I only really bought the game because one of the guys in charge of it worked on the final fantasy series and wanted to try this out.

User Info: EnigmaGamer. Lost Odyssey is more like an FF game. Blue Dragon is more like Dragon Quest according to some, but I can't say for sure because I haven't played any of those ones. Just a warning. Disc 1 of Blue Dragon sucks. But once you get through it, disc 2 and 3 are great. User Info: Canim4. Blue Dragon never had me bored at any point in the game.

I thought it was great. Im on the 4th disc of Lost Odyssey and it is also a very good game. Im not very picky though when it comes to RPG's. Relax and Auto MP Recovery are two other useful skills to use if you plan on Defending with everyone while turn-tailing with Sed, which I suggest. Gigantes enemies here can drop the Power Reactors: if you have the DLC "Seeker of the Deep" please try to collect a total of 12 Power Reactors you should already have 6 to make your life easier later.

If you can also bring in Double-Cast learned from Jansen when he's level 52; it's his last skill it's much better you will need this eventually, so you might as well do it now , and I strongly suggest that everyone learns it. The spell " Death " is also suggested and it will be casted by some magician who has Reduce Casting Time 1 and 2, though it's just a backup plan. Well Travelled Visit all the fields in the world.

Temple of Enlightenment - 4. Reaching these two chests will be easy, just use the platforms a couple of times to go on the right tracks, then enter the real dungeon. The Square of Eternity - 4. Don't panic. For this dungeon I'll separately write the steps you have to do to proceed, and if you follow me you can't go wrong. A quick introduction: in this place you will find blocks, red blocks, platforms. Blocks are blocks, really, you walk on them and that's it. Red blocks will make a sphere appear when you are on them, and if you activate the sphere some blocks around you will rotate they have either two or three different positions , opening new paths and closing others.

Then here and there there are parts of the floor which aren't made by blocks they're a "normal" floor , but they are just your path, nothing special. If you notice another door on the opposite east all the way side, don't bother with it right now.

The Precipice of Hopelessness - 4. The Corridor of Timelessness - 4. In this area you start encountering the "element" enemies massively. They cast powerful spells, but they also give you enough time to turn-tail safely. The Valley of Loneliness - 4. Operate all the three of them so all the three platforms rise up. To go up again do the opposite: northwest path, ride platform up, ride up platform A on your way to third red block, then ride it down to actually reach the third red block, activate it twice to set its "last" position, ride platform A up and then ride platform B.

Everyone else should be cured. Bring in a magician able to cast the spell Death and be aware that Mack must be deployed read literally just "deployed", since he won't have to do anything. Keep Sed with the Aneira Ring, replace the second magician when you put Mack in. If you can give Mack the Master Earrings it's even better because he'll cast Death too, but it's not fundamental. The boss will instantly nullify any enhancement you put on your characters, so avoid wasting turns with it if you're going to try your own approach though the following is extremely simple.

On the first turn the main boss will summon before you can do anything else the Obsidian Miasma, which has no element and 16, HP: start casting Reversa with Kaim and Seth, shoot with Sed who will delay Obsidian Miasma's first turn though you aim for the Sorcerer, all the attacks will be transferred to the Obsidian Miasma , cast a Flarus with the other magician and whatever you want with Mack. Obsidian Miasma will die before it can enter the fight for real. Second turn, second phase: the Sorcerer will summon two Reverse Souls with 22, HP each, Wind element, and they will cause the GC to raise up to 44, not like we care with fixed damage spells like Reversa.

On your second turn you will cast Reversa with Kaim and Seth double-cast if you can aimed to the Sorcerer, load Death with your magician and with Mack if you can , shoot the Sorcerer with Sed: if you are double-casting, this turn will end the life of the Sorcerer he has 22, HP and Earth element , otherwise it will only take another turn. Third phase: with the Sorcerer gone, just wait for Death to land on the Souls and you'll win. You can obviously also target them with Reversa too, that's up to you.

Although this may sound risky fighting with almost dead characters , it's actually rather safe when you have Persistence covering your back, and worst case scenario, if both the Souls attack the same character on the third turn they don't act the turn they're spawned they can kill either Kaim or Seth if they attack both the same character but not both.

Meanwhile the Sorcerer has taken much enough damage as to die, even if you don't have Double-Cast, and Death will automatically move even if you targeted the Sorcerer to the Souls. In addition to this, an achievement:. Sacrifice Self should also be your last spell, earning you the achievement for collecting them all if it's not, refer to the specific page.

Treasure Trove Obtain all Treasure Box items in the field. The items you missed may be available at auction houses. Now the only thing left to do is the Courtyard, at least in the main game. Before starting to grind it though, let's pay a visit to Audun in Saman. Report your "success" with the Enchanter's Mask he'll give you 24 Forbidden Explosive s. We're going to use the Orichalcum here.

Climb up the ladders one south, then go left for another one, right for another one, left for the fourth and last we need , then go south right to find "Blacksmith Lau": he'll ask you to choose which between Kaim and Seth will get a special weapon and ring. I would suggest giving the Age of the King to Kaim, but it doesn't change that much as for the hardest fights is concerned we're not going to rely on physical damage. The Backyard This is basically a fighting arena, with enemies more powerful as you go.

These items will unlock different "classes" of enemies, and each class is stronger than the previous. At the end, after beating all the other ones, you will unlock a fight against a certain "The Immortal One" enemy, which is the hardest boss of the main game. You need a good preparation and level for most these fights. It won't be game over if you die in these battles. Health and MP are recovered after each fight. You DO earn SP in the fights, although you can't see abilities being learned in the usual post-fight screen: if you're learning skills, make sure you change your skill linking and equipment now and then.

There are then some "conditions" to fulfill in order to get "stars" which you will give similarly as you gave the Seeds in return of good items: this is done speaking with "Gelg", west in the Backyard. There are up to three stars for each fight, and you need to unlock a "secret condition" that is to say, perform a particular task to get the max of them. The secret conditions can be revealed by "Zelen", a red dressed man somewhere southwest of the savepoint here; you need the "Backyard for Beginners" item first though, which is earned after the first of the fights.

Fights will have different "conditions" also as for what you can do and what you can't: some may disable spells, others may require only 2 characters deployed, and so on. If I put "none" as condition, it means you have to kill all the enemies to win. If the condition is to use only "n" characters, remember to put the other characters back in the party afterwards! The Kelolon Battalion! Condition: none Secret condition: miss or survive 4 or more "Combination" attacks in total Strategy: defend until the condition is satisfied, then destroy them.

Pure Gluttony Condition: none Secret condition: let each of the two Explosive Bugs use "Prey" to eat magic insects at least three times. Magic Insects will respawn. Strategy: while the condition gets fulfilled, kill the original insects to bring the GC down. Then finish the fight killing the Explosive Bugs nevermind about Magic Insects left. Poor Little Kelolon! The Mantalas' Return! Condition: none Secret condition: never get a K. Fireworks Night Condition: none Secret Condition: win within 2 turns Strategy: one physical attack each and double-cast Aquaus on the other two and you'll win in a turn Reward: 5 Flare Bombs Reward for three stars: 5 Pandora's Boxes.

Meat Eaters Condition: only three characters Secret condition: kill Raptor Boss Strategy: the Raptors keep respawning, eventually one of the respawns will be the boss. Kill him when his time comes. Meanwhile lower the GC killing the other ones, but leave one alive in the second line. Enter Kelolon Commander! The next is the first "tough" fight. Absence of Immortals Condition: must deploy Mack, Tolten, Jansen, Cooke and Sed Secret condition: do not use any Skills passive skills are fine, just don't touch that Skill menu in battle Strategy: this is a real boss fight against Dinozaoro.

With 34, HP and no element, the best thing to do is spamming double-cast spells like Forceus. The boss can waste two turns to mess the formation: don't bother with protections or healings, just end the fight as soon as possible. S uper Heavy Class For these battles I will assume you did everything else so far, especially getting spells and accessories. I'll also assume you are using immortals and Sed in the party: this is simply the best party. Persistence is crucial on every immortal as well as Ailment Resistence.

Ah, Fireworks Forever! Condition: none Secret condition: don't get K. Persistence on every possible character. Protect against the four elements Nullify All Elements is ok and Fear Ailment Resistence; at this point of the game you must have it. Royal Equipment and the Age of the King sword are a must on Kaim. Level 60 is high enough: grinding won't help much, you need strategy and some luck.

Second turn: you will defend with the two magicians they will defend till the end of the fight and attack the Soldier with Kaim, Seth and Sed. Use Damage Up rings here. If you succesfully do what he asks too many times the fight will end before you can proceed; if you fail too many times the fight will end with Annihilation.

If you don't feel comfortable with risking either, attack for a couple of turns trying to score what he wants, then Defend until the Hound dies. When this happens, it's hell time. The soldier will cast enhancements on him, such as Powerus, Shieldus and Speeda.

When the enhancements are set, give Seth the Phoenix Ring so she can deal more damage. His attacks now can be: Prismus, Fear, physical attack. Prismus and Fear are no problem, but his physical attack is.

He will counter either with physical hits or with Coverus which takes three hits before wearing off. Ming and Sarah are here only to avoid the total defeat of the party. It is extremely important not to use them to attack, they're pawns who will take the hits between the resurrections of Kaim and Seth who will constantly die. The fight should go rather smooth until he has 17, HP. Now he will start using Healus and Coverus the latter as counter much more often, and it's most important to have Aneira Ring to delay Healus to a second turn.

Repeat this cycle of three turns and you should be able to succesfully work on his health. Slowly, but you will do it. When his health is running really low don't become hasty and stick with the safe approach Reward: 30 Healing Medicines Reward for three stars: White Charm. Manny Fever Condition: win within 10 turns, trigger 3 or more Coin Tosses Secret condition: trigger 10 or more Coin Tosses Strategy: Slot Hit guarantees a succesful Coin Toss, but before spamming this attack with your immortals you'd better take out at least a couple of enemies with Windus double-casts.

As for the bodyguards, they're extremely powerful and you can only hope and try double-casting Reversa. The Immortal Secret condition: win within 30 turns. Huge preparation here. Level 60 is recommended for Kaim and Seth Sed probably follows somewhere around this level , while Ming and Sarah should be at least around level Kaim Skills:.

She wears the Kelonga Crown, then whatever else. Whatever equipment. It goes without saying that this is the minimal almost setting you want: if you feel like using like Slot Seeds on Kaim and Seth to give them more boosts, feel free to do so now. Anyway, 48 Slot Seeds are so many that you can't go wrong if you give 12 to each character now although the preparation is pretty much complete even without using them.

Enemy attacks: Sneeze resets your GC to 0 and it's pointless to heal it up, Quivering Sound Waves will reverse your status effects nevermind about it , Cube reduces your HP to critical, then he has Generatus, All-Curse and Shadowus no MP drain effect or extra statuses, at least.

He'll counter with some of these All-Curse for instance to your attacks. Near the end of the fight he'll be able to double-cast anything he wants. Ask A Question.

Browse More Questions. Keep me logged in on this device. Forgot your username or password? User Info: americansamurai americansamurai 13 years ago 2 Skill leveler?

User Info: americansamurai americansamurai 13 years ago 5 I've never used it but doesn't it do damage dependent on the HP diference between the caster and the target? User Info: OmegaZer OmegaZer Topic Creator 13 years ago 6 dangit, i just read from another topic that someone did 13k with seth Just beaten this - feels like the FF game that never came Spoilers. Will this game ever be on PC? Replaying this game for the 1st time in about 10 years.

Main Quest.



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